Java Roguelike notes (0/13): Project planning

Quick planning for the Java Roguelike project:

Last Update: 08.January.2021

  1. Player and movement : Link to Post
  2. Procedural generated maps: Link to Post
  3. Place random items and enemies: Link to Post
  4. Collisions: Link to Post
  5. Field of View: Link to Post
  6. Combat system
  7. UI and settings
  8. Interact with items and inventory
  9. Save/load
  10. Floors
  11. Difficulty
  12. Gear
  13. Logging
  14. Bonus: Improve performance and memory management
  15. Bonus: Unit testing
  16. Bonus: Implement database
  17. Bonus: Implement API stuff



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