Category: Game Development
How to add music and sounds to an iOS or macOS game with AVFoundation
While working on adding music and sounds to my latest project I found a problem: If you’re running some background music and then you trigger a sound ( for example by picking up some item ) the music will stop, as you’re overriding the sound with the new object. In order to fix this we […]
Mobile game dev: How to fix Pixel Art for iOS games
A common problem when working with Pixel Art for your games adapting your graphics for different screen sizes. Here’s how to fix Pixel Art for iOS games.
Creating a game for iOS with Swift and SpriteKit
How to create a 2D game for iOS with Swift and SpriteKit . We’ll take the classic Pong and do our own iteration as code exercise.
Starting June 29th RoguelikeDev does the complete Roguelike Tutorial 2021
/r/roguelikedev has been going strong for 5 years in a row doing the Complete Roguelike Tutorial. After C#, and Java, this year is time to use Python.
Java Roguelike notes (5/13): How to create a Field Of View or Fog Of War
Let’s create a Field of View, so the dungeon unwraps as we walk through it, keeping the player in the dark for undiscovered zones.