Category: Unity
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Starting June 18th RoguelikeDev Does The Complete Roguelike Tutorial 2019
Since few years back the folks at /r/roguelikedev have been going through the Complete Roguelike Tutorial together, working on a couple parts each week for a total of 8 weeks. It’s great for beginners because it helps give them the little push they might need to start. And because everyone is going through it at…
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Learning Game Dev #1: OnPointer vs Mouse, Orthographic camera, deltaTime, and 2D Sprites.
I though would be interesting to keep track of the blockers I found this week when developing my snake-lookalike mini game project , some may find a solution to a current problem they’re having, and I may be helpful for myself in the future as well.
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Ngu Update #1: A twist to the classic Snake game
An Unity 2D remake of the classic Snake game for iOS and Android, with a twist.
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Weekly update 2D shooter #3 – Adding art!
The initial prototype works nicely (most of the time) but looks pretty bland (as well as bad, as is not optimized for pixel art yet), which is “normal” as I spent almost all my time in coding the initial game play and mechanics. I track the time working on this game using Harvest and Trello…
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Weekly update Unity 2D shooter #2
The game finally reached a point where is fun to play and works nicely overall. At this moment is playable so I’ll be compiling a web version soon, after I added some more niceties to make it easier to understand for people, so it can be play-tested by anyone. Is still far of having all…