Category: iOS
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Tiny Crawler for iOS 1.0 launched
Tiny Crawler is a small dark-themed roguelite game for iOS where each run is unique.
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Launched Nomad Pins for iOS
Nomad Pins helps finding the best spots wherever you are. Whether you’re in search of a cozy coffee shop, a productive co-working space, or a unique place to stay.
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How to add music and sounds to an iOS or macOS game with AVFoundation
While working on adding music and sounds to my latest project I found a problem: If you’re running some background music and then you trigger a sound ( for example by picking up some item ) the music will stop, as you’re overriding the sound with the new object. In order to fix this we…
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Mobile game dev: How to fix Pixel Art for iOS games
A common problem when working with Pixel Art for your games adapting your graphics for different screen sizes. Here’s how to fix Pixel Art for iOS games.
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Swift initializers: init, convenience init, required init
Swift Object Oriented Programming has some niceties and differences compared to other languages. This is a quick look to init, convenience init, and required init.
