Category: IntelliJ
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Java Roguelike notes (2/13): Creating a procedurally generated dungeon
Procedural map generation in Java using the Walker algorithm. Creating random Roguelike dungeons on each run.
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Java Roguelike notes (1/13): Drawing the ‘@’ symbol and moving it around
Notes from developing a Java Roguelike – #1 Drawing the ‘@’ symbol and moving it around
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Getting out of the comfort zone: Starting with Java #0: Hello Rogue
Beginner Java projects and getting out of the comfort zone: Creating a Hello World program