Skip to content
  • Facebook
  • Twitter
  • Instagram
  • Itch.io

TIL Code

A programming journey

  • Blog
  • C#
    • Unity
  • Python
  • Java
  • WordPress
    • WP Job Manager
  • About
Devblog, Development Diaries, IntelliJ, Java, Open Source, Roguelike

Java Roguelike notes (2/13): Creating a procedurally generated dungeon

Procedural map generation in Java using the Walker algorithm. Creating random Roguelike dungeons on each run. Continue reading Java Roguelike notes (2/13): Creating a procedurally generated dungeon

Like this:

Like Loading...
Gabriel MaldonadoJanuary 2, 2021January 2, 20211 Comment
Devblog, IntelliJ, Java, Open Source, Roguelike

Java Roguelike notes (1/13): Drawing the ‘@’ symbol and moving it around

Notes from developing a Java Roguelike – #1 Drawing the ‘@’ symbol and moving it around Continue reading Java Roguelike notes (1/13): Drawing the ‘@’ symbol and moving it around

Like this:

Like Loading...
Gabriel MaldonadoDecember 26, 2020December 26, 20201 Comment
Java, Roguelike

Java Roguelike notes (0/13): Project planning

Planning for the Java Roguelike project. Main features I want to implement and some bonus tracks Continue reading Java Roguelike notes (0/13): Project planning

Like this:

Like Loading...
Gabriel MaldonadoDecember 24, 2020January 9, 2021Leave a comment
IntelliJ, Java

Getting out of the comfort zone: Starting with Java #0: Hello Rogue

Beginner Java projects and getting out of the comfort zone: Creating a Hello World program Continue reading Getting out of the comfort zone: Starting with Java #0: Hello Rogue

Like this:

Like Loading...
Gabriel MaldonadoDecember 23, 2020December 23, 2020Leave a comment
Devblog, Development Diaries, Unity, WebGL

How to submit an Unity game in WebGL format to Itch.io

You can publish a WebGL game in Itch.io in under a minute, and make it available for the whole world easily. Continue reading How to submit an Unity game in WebGL format to Itch.io

Like this:

Like Loading...
Gabriel MaldonadoNovember 28, 2020November 28, 2020Leave a comment

Posts navigation

Older posts
Newer posts

Subscribe to Blog via Email

Join 228 other subscribers

Recent Posts

  • How to get Crypto prices using Google Finance and spreadsheets easy (Updated: 2021)
  • How to get insider trading data from the SEC database using Python
  • Java Roguelike notes (5/13): How to create a Field Of View or Fog Of War
  • Java Roguelike notes (4/13): How to add game collisions
  • Java Roguelike notes (3/13): How to place random items and enemies in our dungeon

Categories

  • Algotrading (4)
  • Art (3)
  • Automation (1)
  • Behind the scenes (10)
  • C# (21)
  • C# Tutorials (5)
  • Cryptocurrency (3)
  • Devblog (22)
  • Development Diaries (17)
  • Finance (3)
  • IntelliJ (3)
  • Java (7)
  • longanizers (2)
  • Open Source (3)
  • Panda Hell (11)
  • Pixel art (2)
  • Python (2)
  • Random Thoughts (4)
  • Roguelike (10)
  • RoguelikeDev 2019 (4)
  • Trading (3)
  • Uncategorized (1)
  • Unity (12)
  • Unity 2D shooter (10)
  • Unity Basic Tutorials (2)
  • Unity Tutorials (2)
  • WebGL (1)
  • WordPress (5)
  • WordPress Plugins (3)
  • WP Job Manager (4)

Social

  • Twitter
  • YouTube
  • Instagram

Opinions and thoughts expressed are solely my own and do not express the views or opinions of my employer.

  • Facebook
  • Twitter
  • Instagram
  • Itch.io
Create a website or blog at WordPress.com
TIL Code
Proudly powered by WordPress Theme: Canard.
%d bloggers like this: